Values 2010

Values are things that help define you as a company or person.  I think it’s important to list them out and periodically review them.  I just updated mine.  Here they are: Transparency Take a look … Continue reading Values 2010

Raising your hand in class

What is the likelihood of raising your hand in class, or in a meeting, or at a conference? Some people raise their hands all the time.  I have this policy where I try to say absolutely nothing … Continue reading Raising your hand in class

The UX of Axure

After trying JustinMind Prototyper 3.0, I felt that it definitely was time to move the designs I have been working on to the next level of fidelity.  We needed to be producing realistic looking prototypes for sales … Continue reading The UX of Axure

The UX of JustInMind Prototyper Part II

This weekend I had the opportunity to use JustinMind Prototyper a little more. I had previously reviewed it for initial impressions. This was a real project I was using it for and I got at least 6 … Continue reading The UX of JustInMind Prototyper Part II

Managed Service vs. Self Service Software

There is a ton of software out there that is SaaS (Software as a Service).  This doesn’t mean at all that it is easy to use.  What it means is that there is no CDs … Continue reading Managed Service vs. Self Service Software

Convincing people you are right

I have seen this effect first hand my whole life.  Some examples: I tried to convince my parents that homework was stupid.  The more I tried to convince, the most entrenched they became. I tried … Continue reading Convincing people you are right

The Law of Unintended Consequences

From Wikipedia: “Any intervention in a complex system may or may not have the intended result, but will inevitably create unanticipated and often undesirable outcomes” The key part of this is that there are MORE … Continue reading The Law of Unintended Consequences

Don’t validate ideas via User Research

User Research is an important part of User Experience (UX) Design.  However, you have to be careful to use this tool in the right way.  A hammer is a good tool, but you don’t use … Continue reading Don’t validate ideas via User Research

Customers will slow you down

It’s a conundrum.  To be a successful company, you need customers.  To get customers, you must build something great.  Most people say, “Go to market quick, then learn and iterate.”  I think people are missing … Continue reading Customers will slow you down

Ways of making a design decision

As a designer, I often and working on something and wondering how it will be received by the decision-makers.  I know how the intended audience will receive it.  (That’s my job).  However, how the non-intended … Continue reading Ways of making a design decision